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Phantom Parade DB

Chain Mark: Full Throttle

Eiji Urushi

SSR rarityYellow elementTaijutsuStandard
Prison Island Officials14 April 2026

Skills

Chain Sigil

Skill 1

Chain Sigil

  • ›Deals melee attack damage to target enemy equal to 74.7% Taijutsu
  • ›(The more Chain Counts, the higher the effect, up to 150% of the original effect / Effect is maximized at Count 10)
  • ›(If no damage is dealt, all Chain Counts are cleared)
  • ›▼ If damage is dealt by this skill
  • ›Applies Chain Count +1 to self, and increases the activation chance of Chance Evasion (Chain Sigil) to 25% for 1 Turn
  • ›▼ Skill changes when self is in the "Full Throttle" Status
Crit Rate 40%Crit DMG 50%Black Flash 0%Black Flash DMG 0%
Face Your Sins!

Skill 2

Face Your Sins!

15CE
  • ›Applies "Chain Sigil" (1 Turn) and Provocation (1 Turn) to target enemy
  • ›Applies to self:
  • ›Counterattack Status (Chain Sigil) (1 Turn/overwrites turns)
  • ›11.1% Taijutsu Increase (2 Turns)
  • ›Increases Chance Evasion (Chain Sigil) activation chance to 45% (1 Turn)
  • ›▼ When self is in "Full Throttle" Status, Skill changes
Chain Declaration

Skill 3

Chain Declaration

30CE
  • ›Deals melee attack damage to target enemy equal to 99.6% Taijutsu (4 Hits in total)
  • ›(The more Chain Counts, the higher the effect, up to 150% of the original effect / Effect is maximized at Count 10)
  • ›(If no damage is dealt, all Chain Counts are cleared)
  • ›▼ If damage is dealt by this skill
  • ›Applies Chain Count +4 to self
  • ›▼ Skill changes to "Blazing Rush" when self is in the "Full Throttle" Status
Crit Rate 40%Crit DMG 50%Black Flash 0%Black Flash DMG 0%

Ultimate Skill

Chain Sigil: "Full Throttle"

Ultimate

Chain Sigil: "Full Throttle"

1,752
  • ›▼ Available when Chain Count is 10
  • ›Applies to self:
  • ›"Full Throttle" Status (2 Turns/turn count resets when reapplied)
  • ›Recovers 80 Cursed Energy for self (No Limit)
  • ›Deals melee attack damage to target enemy equal to 886% Taijutsu (5 Hits in total)
  • ›※ This attack ignores Counterattack Statuses triggered by melee attacks
  • ›▼ While self is in "Full Throttle" Status, applies the following effects to self:
  • ›· 100% Damage Dealt Increase
  • ›· 100% Taijutsu Increase
  • ›· 100% Critical Hit Damage Increase
  • ›· 100% Critical Hit Rate Increase
  • ›· Chance Evasion (50% chance)
  • ›· Ignores Darkness Status
  • ›▼ When "Full Throttle" Status ends:
  • ›Clears all Chain Counts for self
Crit Rate 40%Crit DMG 50%Black Flash 0%Black Flash DMG 0%

Combo Ultimate

  • ›Deals melee attack damage to target enemy equal to 320% Taijutsu
  • ›Applies 50% Taijutsu Increase to self and the Cooperative Ultimate partner (2 Turns)
  • ›Applies 50% Damage Dealt Increase when CRIT to self and the Cooperative Ultimate partner (2 Turns)

›Fills all allies' Ultimate Gauge by 110 (Excluding self and combo ally)

Note: The displayed Percentages for the Combo Effect is Awakening 5.

Auto Skills

Chain Sigil

Chain Sigil

  • ›▼ When a turn starts / When self is not in "Full Throttle" Status
  • ›Applies to self:
  • ›Critical Hit Rate Increase (Chain Sigil) of 5.00% (Effect scales with Chain Count at the time of application / MAX 30.00% / Effect reaches MAX at Count 10)
  • ›Chance Evasion (Chain Sigil) (15.00% chance)
  • ›※ Neither effect activates when self is in "Full Throttle" Status
  • ›※ Both effects are overwritten upon reapplication
  • ›▼ When only self receives melee attack damage / When self is not in "Full Throttle" Status
  • ›Has a chance to clear all Chain Count (50.00% chance / Chance decreases with more Chain Count at the time of application / MIN 30.00%)
  • ›※ Continuous Damage is excluded
  • ›▼ When self receives a counter / When self is not in "Full Throttle" Status
  • ›Clears all Chain Count
Counterattack Uppercut

Counterattack Uppercut

  • ›When in Counterattack Status (Chain Sigil) and self receives a melee attack, activates the following effects on self and the enemy that performed the melee attack on self
  • ›▼ When target is in "Chain Sigil" Status / When self is NOT in "Full Throttle" Status (once per turn)
  • ›Deals melee attack damage to target equal to 90.00% Taijutsu
  • ›(Power increases with more Chain Count / MAX 180.00% / Effect reaches maximum at Count 10)
  • ›, and removes "Chain Sigil"
  • ›(If no damage is dealt, clears all Chain Count)
  • ›If damage is dealt, applies Chain Count +1 to self and increases Taijutsu of self by 25.00% for 3 Turns
  • ›▼ When target is NOT in "Chain Sigil" Status / When self is NOT in "Full Throttle" Status (once per turn)
  • ›Deals melee attack damage to target equal to 50.00% Taijutsu
  • ›(Power increases with more Chain Count / MAX 100.00% / Effect reaches maximum at Count 10)
  • ›(If no damage is dealt, clears all Chain Count)
  • ›▼ When self is in "Full Throttle" Status (twice per turn)
  • ›Deals melee attack damage to target equal to 210.00% Taijutsu (3 Hits in total)
  • ›Increases Taijutsu of self by 25.00% for 3 Turns and recovers 60 Ultimate Gauge
Chain Mark: "Ignition"

Chain Mark: "Ignition"

  • ›▼ When all allies have finished their actions / When self's Chain Count is 10
  • ›Deals ranged attack damage to all enemies equal to 150.00% Jujutsu,
  • ›applies 15.00% Damage Taken Increase to all enemies (2 Turns),
  • ›and applies 15.00% Critical Hit Resistance Decrease to all enemies (2 Turns)
  • ›Recovers 60 Ultimate Gauge for self
  • ›※ After that, the effect will be activated again every 3 turns
  • ›▼ When all allies have finished their actions / When self's Chain Count is 5~9
  • ›Activates Chain Sigil "Ignition" once only
  • ›※ If Chain Count is cleared, it can be activated again
Evasion Boost

Evasion Boost

  • ›▼ When self successfully evades / When self is not in "Full Throttle" Status (only once per turn)
  • ›Applies 30.00% Critical Hit Rate Increase (Special) to self for 3 Turns (overwrites effective turns)
  • ›※ Effect does not activate when self is in "Full Throttle" Status
CRIT Enhance

CRIT Enhance

  • ›▼ When landing a CRIT Hit:
  • ›Applies 15.00% Damage Dealt Increase to self (3 Turns)
  • ›(Counts as 1 time even if multiple CRIT Hits occur within the same skill)
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Tags

TauntForces enemies to attack this unitCounterHas a counterattack abilityDMG DebufferIncreases enemy's Damage ReceivedCrit RES DownLowers enemy's Critical Hit Resistance

Analysis

A Yellow Taijutsu attacker whose whole game plan is stacking Chain Counts to trigger Full Throttle Mode — a powered-up state that transforms his skills and unleashes his real damage potential.