Chain Mark: Full Throttle
Eiji Urushi
Prison Island Officials14 April 2026
Skills
Skill 1
Chain Mark
- ›Deal 74.7% melee Taijutsu Damage to the selected enemy
- ›(Increases the damage further, up to 150% of original effect with 10 Chain Counts)
- ›Removes all Chain Counts if unable to deal damage
- ›Increases Chain Count +1
- ›Increases own chance to evade an enemy's attack by 25% (1 Turn)
- ›Not effective if unable to deal damage
Crit Rate 40%Crit DMG 50%Black Flash 0%Black Flash DMG 0%
Skill 2
Face Your Sins!
- ›Taunt the selected enemy (1 Turn)
- ›Inflict "Chain Mark" to the selected enemy (1 Turn)
- ›Grants Counter State (Chain Mark) (1 Turn/Cannot be Stacked)
- ›Increases own Taijutsu Stat by 11.1% (2 Turns)
- ›Increases own chance to evade an enemy's attack by 45% (1 Turn)
Skill 3
Chain Declaration
- ›Deal 99.6% melee Taijutsu Damage to the selected enemy (4 Hits)
- ›(Increases the damage further, up to 150% of original effect with 10 Chain Counts)
- ›Removes all Chain Count if unable to deal damage
- ›Increases Chain Count +4
- ›Not effective if unable to deal damage
Crit Rate 40%Crit DMG 50%Black Flash 0%Black Flash DMG 0%
Ultimate Skill
Ultimate
Chain Mark: Full Throttle
- ›Condition: 10+ Chain Counts
- ›Grants "Full Throttle" Mode (2 Turns/Cannot be Stacked)
- ›Recovers own Cursed Energy by 80 (Bypass Limit)
- ›Deal 886% melee Taijutsu Damage to the selected enemy (5 Hits, Bypass Melee Counter)
- ›When in "Full Throttle" Mode:
- ›Increases own Damage Dealt by 100%
- ›Increases own Taijutsu Stat by 100%
- ›Increases own Critical Hit Damage by 100%
- ›Increases own Critical Hit rate by 100%
- ›Increases own chance to evade an enemy's attack by 50%
- ›Ignore Darkness
- ›Removes all Chain Counts after "Full Throttle" Mode has ended
Crit Rate 40%Crit DMG 50%Black Flash 0%Black Flash DMG 0%
Combo Ultimate
- ›Deals 320% Melee Taijutsu Damage to the selected enemy
- ›Increases own and Combo Ally's Taijutsu Stat by 50% (2 Turns)
- ›Increases own and Combo Ally's Critical Hit Damage by 50% (2 Turns)
›Fills all allies' Ultimate Gauge by 110 (Excluding self and combo ally)
Note: The displayed Percentages for the Combo Effect is Awakening 5.
Auto Skills
Chain Mark
- ›If self is not in "Full Throttle" Mode at the start of turn,
- ›Increases own Critical Hit Rate (Chain Mark) by 5%
- ›(Increases the effect further, up to 30% with 10 Chain Counts)
- ›Increases own chance to evade an enemy's attack by 15% (Chain Mark)
- ›(Both effects cannot be stacked)
- ›If self is receiving a melee attack and not in "Full Throttle" Mode,
- ›50% Chance to removes all Chain Counts
- ›(Lowers the chance per Chain Counts, minimum to 30%)
- ›DOT Excluded
- ›If self is receiving a counter attack and not in "Full Throttle" Mode,
- ›Removes all Chain Counts
Counter Upper
- ›Condition: If self is in Counter State (Chain Mark) and receiving a melee attack
- ›If the countered enemy is receiving "Chain Mark" and self is not in "Full Throttle" Mode (1 Time per Turn),
- ›Deals 90% melee Taijutsu Damage to the countered enemy
- ›(Increases the damage further, up to 180% with 10 Chain Counts)
- ›Removes "Chain Mark"
- ›Removes all Chain Counts if unable to deal damage
- ›Increases Chain Count +1
- ›Increases own Taijutsu Stat by 25% (3 Turns)
- ›Not effective if unable to deal damage
- ›If the countered enemy is not receiving "Chain Mark" and self is not in "Full Throttle" Mode (1 Time per Turn),
- ›Deals 50% melee Taijutsu Damage to the countered enemy
- ›(Increases the damage further, up to 100% with 10 Chain Counts)
- ›Removes all Chain Count if unable to deal damage
- ›If self is in "Full Throttle" Mode (2 Times per Turn),
- ›Deals 210% melee Taijutsu Damage to the countered enemy (3 Hits)
- ›Increases own Taijutsu Stat by 25% (3 Turns)
- ›Fills own Ultimate Gauge by 60
Chain Mark: Ignition
- ›If Chain Count is 10 or more after all allies have performed their action,
- ›(Cooldown: 3 Turns)
- ›Deals 150% ranged Jujutsu Damage to all enemies
- ›Increases all enemies' Damage Received by 15% (2 Turns)
- ›Decreases all enemies' Critical Hit Resistance by 15% (2 Turns)
- ›Fills own Ultimate Gauge by 60
- ›If Chain Counts are at 5-9 counts after all allies have performed their action,
- ›Activate Chain Mark: Ignition (Once Only)
- ›Can be re-activated after Chain Counts are reset
Evasion Enhancement
- ›If evaded successfully and self is not in "Full Throttle" Mode (1 Time per Turn),
- ›Increases own Critical Hit Rate by 30% (3 Turns/Cannot be Stacked)
Critical Hit Enhancement
- ›When Critical Hit is performed,
- ›Increases own Damage Dealt by 15% (3 Turns)
Info
Advertisement
Advertisement