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Phantom Parade DB

Executioner

Yuta Okkotsu

SSR rarityYellow elementHybridLimited
Year 2 Tokyo Jujutsu High27 March 2026

Skills

Consecutive Slash

Skill 1

Consecutive Slash

  • Deals melee attack hybrid damage to target enemy/enemies equal to 97.40% of Taijutsu and 97.40% of Jujutsu (2 hits in total) (CRIT Rate: High).
  • Applies 18.20% CRIT Rate Increase to self for 3 turns, and recovers 5 Cursed Energy for self.
Crit Rate 100%Crit DMG 50%Black Flash 0%Black Flash DMG 0%
Cursed Energy Discharge

Skill 2

Cursed Energy Discharge

40CE
  • Deals melee attack hybrid damage to all enemies equal to 122.70% of Taijutsu and 122.70% of Jujutsu.
  • (The fewer enemies there are in the Wave, the greater the skill effect will be, up to 90.00% of the original effect)
  • 1 enemy: Increases by 90.00% of the original effect
  • 2 enemies: Increases by 60.00% of the original effect
  • 3 enemies: Increases by 30.00% of the original effect
Crit Rate 30%Crit DMG 100%Black Flash 0%Black Flash DMG 0%
Execution

Skill 3

Execution

30CE
  • Applies 100.00% Break Damage Increase to self (1 turn/1 time).
  • Deals melee attack hybrid damage to target enemy/enemies equal to 97.40% of Taijutsu and 97.40% of Jujutsu,
  • and applies 9.80% Break Damage Taken Increase to them (3 turns),
  • and applies 7.40% "行" (Yellow) Type Damage Taken Increase to them (3 turns).
  • Deals melee attack hybrid damage to the same target equal to 220.40% of Taijutsu and 220.40% of Jujutsu (2 hits in total).
  • (Can be used again after 3 turns.)
Crit Rate 30%Crit DMG 50%Black Flash 0%Black Flash DMG 0%

Ultimate Skill

Come Out, "Rika"

Ultimate

Come Out, "Rika"

  • Applies 40.00% Damage Dealt Increase to self (1 turn/1 time).
  • Deals melee attack hybrid damage to target enemy/enemies equal to 387.60% of Taijutsu and 387.60% of Jujutsu (4 hits in total, CRIT Rate: High),
  • and applies 7.40% "行" (Yellow) Type Damage Taken Increase to them (3 turns).
  • Deals melee attack hybrid damage to the same target equal to 94.80% of Taijutsu and 94.80% of Jujutsu (CRIT Rate: High).
  • ※All attacks ignore self's Darkness Status.
  • Applies 22.10% Damage Dealt Increase (Special) to self (4 turns/overwrites effective turns),
  • and recovers 60 Cursed Energy for self (No Limit).
Crit Rate 40% (1st-3rd Hit), 80% (4th Hit), 80% (5th Hit)Crit DMG 80% (1st-3rd Hit), 100% (4th Hit), 150% (5th Hit)Black Flash 0%Black Flash DMG 0%

Combo Ultimate

  • Deals melee Mixed Damage equal to 128% Taijutsu & 128% Jujutsu to the selected enemy
  • Increases own and Combo Ally's Damage Dealt by 30% (3 Turns)

Fills all allies' Ultimate Gauge by 110 (Excluding self and combo ally)

Note: The displayed Percentages for the Combo Effect is Awakening 5.

Auto Skills

Reversed Cursed Technique

Reversed Cursed Technique

  • ▼When turn starts, if there is an ally with HP no more than 60%,
  • and when self's CE is at least 15,
  • Recovers 10.00% HP for the ally with the lowest remaining HP percentage among those with valid Reverse Cursed Technique (Reverse Cursed Technique)
  • Decreases self's CE by 15
  • ※If self is the target, recovers 20.00% HP instead.
  • ※Does not activate for 3 turns after the effect takes effect.
CRIT Enhance

CRIT Enhance

  • ▼When self lands a CRIT Hit (once every turn),
  • Applies CRIT Count+1 to self.
  • Increases Taijutsu by 37.50% (Special) to self (3 turns/overwrites turns),
  • and increases Jujutsu by 37.50% (Special) to self (3 turns/overwrites turns).
  • *The effect of each scales with the number of CRIT Count/up to 90.00%.
  • *Maximum when 8, each increases 7.50%.
  • Recovers 10 Cursed Energy for self.

Tags

Break DebufferIncreases enemy's Break Damage ReceivedDMG DebufferIncreases enemy's Damage ReceivedHealHeals allies' HP

Analysis

A Yellow Hybrid attacker whose skills all deal mixed Taijutsu & Jujutsu damage, wrapped in a self-sufficient package of sustain, buffs and debuffs. He is versatile enough to handle both single targets and waves.

His Ultimate is his hardest hit and ignores Darkness entirely, so blind can't shut him down. It also lands a Yellow Damage Received debuff and refunds a large chunk of Cursed Energy, keeping his rotation going.

S3 is his setup and execute tool: it stacks Break Damage Received and Yellow Damage Received debuffs on the target while dealing heavy multi-turn break damage, softening enemies for himself and the team.

S2 is his AoE clear, but it cleverly scales up the fewer enemies are present — so it doubles as strong single-target damage when only a boss is left standing.

He starts the fight with a large Cursed Energy pool and keeps topping it up: S1 (his normal attack) feeds him crit and energy, his crit passive grants more, and his Ultimate hands back a big lump on cast.

His Reversal Cursed Technique passive keeps himself and the lowest-HP ally healed, and the more he crits the larger his own Taijutsu & Jujutsu buff grows — so he snowballs damage while sustaining the team, making him a low-maintenance Yellow carry.

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Lore

A senior high school student who once wanted to die because of Rika, his girlfriend who has transformed into a Cursed Spirit. Since enrolling in Jujutsu High, his life has become more positive due to the companionship he has found. And he has made up his mind to remove the curse from Rika.