Skills
Skill 1
Fastest Strike
- ›Increases own Jujutsu Stat by 30% (1 Turn/1 Time)
- ›Applied during "Projection Sorcery" State
- ›Deals 24.9% Taijutsu & 49.8% Jujutsu melee mixed Damage to the selected enemy
Skill 2
Crush you with Speed!
- ›Increases own Break Damage by 50% (1 Turn/1 Time)
- ›Each "Projection Sorcery" State increases an additional effect by 50%, up to 300% with 5 States
- ›Deals 44.2% Taijutsu & 88.4% Jujutsu melee mixed Damage to the selected enemy (2 Hits)
- ›Chance to evade (Projection Sorcery): 20% (5 Turns)
- ›Override turn count if reuse
- ›Fills own Ultimate Gauge by 100 if:
- ›The selected enemy is in break state or breaking the selected enemy
Skill 3
Projection Sorcery
- ›Increases own Jujutsu Stat by 30% (1 Turn/1 Time)
- ›Applied during "Projection Sorcery" State
- ›Increases own Break Damage by 25% (1 Turn/1 Time)
- ›Each "Projection Sorcery" State increases an additional effect by 25%, up to 150% with 5 States
- ›Increases the selected enemy's break damage received by 50% (1 Time)
- ›Deals 64.2% Taijutsu & 124.5% Jujutsu melee mixed Damage to the selected enemy
- ›Inflicts Disruption (Special) to the selected enemy (3 Turns/5 Times)
- ›Chance: 90%
- ›Grants Counter State to self (3 Turns/2 Times)
- ›Fills own Ultimate Gauge by 150 if:
- ›The selected enemy is in break state or breaking the selected enemy
Ultimate Skill
Ultimate
Fastest Jujutsu Sorcerer
- ›Increases own Jujutsu Stat by 50% (1 Turn/1 Time)
- ›Applied during "Projection Sorcery" State
- ›Increases own Break Damage by 50% (1 Turn/1 Time)
- ›Each "Projection Sorcery" State increases an additional effect by 50%, up to 300% with 5 states
- ›Deals 49.8% Taijutsu & 149.4% Jujutsu melee mixed Damage to the selected enemy (2 Hits)
- ›Increases the selected enemy's break damage received by 150% (1 Time)
- ›Deals an additional 72.1% Taijutsu & 295.6% Jujutsu melee mixed Damage to the selected enemy
- ›Inflicts Disruption (Special) to the selected enemy (3 Turns/5 Times)
- ›Chance: 90%
- ›Decreases the selected enemy's Ultimate Count by 1
- ›Chance to evade (Projection Sorcery): 20% (5 Turns)
- ›Override turn count if reuse
- ›Grants Counter State to self (3 Turns/2 Times)
Combo Ultimate
- ›Deals melee attack Hybrid Damage to target enemy equal to 64% Taijutsu & 128% Jujutsu
- ›Applies 22.2% Damage Dealt Increase to self and the cooperator of Cooperative Ultimate (2 Turns)
›Fills all allies' Ultimate Gauge by 110 (Excluding self and combo ally)
Note: The displayed Percentages for the Combo Effect is Awakening 5.
Auto Skills
Projection Sorcery (Counter)
- ›When receiving a melee attack in counter state (1 Time per Turn)
- ›Increases own Jujutsu Stat by 30% (1 Turn/1 Time)
- ›Applied during "Projection Sorcery" State
- ›Increases own Break Damage by 150% (1 Turn/1 Time)
- ›Deals 30% Taijutsu & 120% Jujutsu melee mixed Damage to the countered enemy
- ›Increases the countered enemy's Damage Received by 15% (2 Turns/1 Time)
- ›(Effective for "影" (Blue) Type attacks)
- ›Increases all "影" (Blue) Type allies' Taijutsu & Jujutsu Stat by 15% (2 Turns)
You Are Too Slow
- ›If self is receiving "Chance to evade (Projection Sorcery)" at the start of turn
- ›"Projection Sorcery" State +1 (Up to 5)
- ›"Pursuit" State
- ›Increases own Damage Dealt by 50%
- ›Increases own Break Damage by 100%
- ›If self is in "Pursuit" State when all allies' actions are performed within a turn
- ›Deals 60% Taijutsu & 90% Jujutsu melee mixed Damage to the selected enemy (Ignore Enemy's Counter)
- ›Increases the countered enemy's Damage Received by 15% (2 Turns/1 Time)
- ›(Effective for "影" (Blue) Type attacks)
- ›If the selected enemy is already defeated, switch to a random enemy
- ›Increases all "影" (Blue) Type allies' Taijutsu & Jujutsu Stat by 15% (2 Turns)
Secret Art "Falling Blossom Emotion"
- ›If enemy is using Domain and own Cursed Energy is 10 or more
- ›Grants "Falling Blossom Emotion" State to self
- ›Consumes 10 Cursed Energy
- ›Decreases own Damage Received by 40% (Effective against Damage Received/certain DOT from Domain)
- ›Removes "Falling Blossom Emotion" State when enemy's Domain is ended
Tags
Analysis
A break-specialized Blue Hybrid attacker who chips away with multiple attacks per turn through follow-ups and counters. His whole kit is wired around breaking enemies and punishing them while they are in Break State.
Lore
The 26th Head of the Zen'in Clan, an elite Jujutsu Sorcerer family and one of The Big Three Families.
Info
Release
Standard Pool
This unit will join the standard pool, but hasn't been added yet.
Wiki
Skill text reproduced from the JJK Phantom Parade Wiki, licensed under CC BY-SA 3.0.
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