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Phantom Parade DB

Meteor of Fierceness

Jogo

SSR rarityRed elementJujutsu
Cursed Spirit19 September 2025

Skills

Lightning Ray

Skill 1

Lightning Ray

  • Deals ranged attack damage to target enemy(ies) equal to 107.2% of Jujutsu (4 hits in total)
  • ▼ If Ember Insects exist
  • Deals ranged attack damage equal to 100.00% of Jujutsu (Ignoring Darkness) (CRIT Rate: Large)
  • Applies 11.1% Jujutsu Decrease (2 turns) to previously specified enemy(ies)
  • One of self's Ember Insects disappears
  • Recovers 50 Ultimate Gauge
Crit Rate 40%, 80% (Additional Attack)Crit DMG 50%, 50% (Additional Attack)Black Flash 0%Black Flash DMG 0%
Burn Up

Skill 2

Burn Up

20CE
  • Deals ranged attack damage equal to 198.3% of Jujutsu
  • Applies Continuous Damage (Flame) equal to 85.4% of Jujutsu (3 turns) to target enemy(ies)
  • ▼ If Ember Insects exist
  • Deals ranged attack damage equal to 100.00% of Jujutsu (Ignoring Darkness) (CRIT Rate: Large)
  • Applies 11.1% Jujutsu Decrease (2 turns) to previously specified enemy(ies)
  • One of self's Ember Insects disappears
  • Recovers 50 Ultimate Gauge
  • ▼ At the end of the Skill action
  • Applies 11.1% Jujutsu Increase to self (3 turns)
Crit Rate 40%, 80% (Additional Attack)Crit DMG 50%, 50% (Additional Attack)Black Flash 0%Black Flash DMG 0%
Volcanic Eruption

Skill 3

Volcanic Eruption

30CE
  • Deals ranged attack damage equal to 245.4% of Jujutsu (CRIT Rate: Medium)
  • Applies Continuous Damage (Flame) equal to 72.1% of Jujutsu (3 turns) to all enemies
  • Applies 11.1% Damage Dealt Decrease (2 turns) to all enemies
  • Applies 27.3% Damage Dealt Increase to self (3 turns)
Crit Rate 60%Crit DMG 50%Black Flash 0%Black Flash DMG 0%

Ultimate Skill

Maximum Meteor

Ultimate

Maximum Meteor

  • Deals ranged attack damage equal to 1200.3% of Jujutsu to all enemies
  • Applies Stop (2 turns, 25.00% Chance) to all enemies
  • Applies Continuous Damage (Flame) equal to 154.2% of Jujutsu (2 turns) to all enemies
  • Applies Continuous Damage (Flame) equal to 97.4% of Jujutsu (3 turns) to all enemies
  • Applies Continuous Damage (Flame) equal to 72.1% of Jujutsu (4 turns) to all enemies
Crit Rate 40%Crit DMG 50%Black Flash 0%Black Flash DMG 0%

Combo Ultimate

  • Deals ranged attack damage to all enemies equal to 256% Jujutsu
  • Applies 30% Jujutsu Increase to self and the cooperator of Cooperative Ultimate (2 Turns)

Fills all allies' Ultimate Gauge by 110 (Excluding self and combo ally)

Note: The displayed Percentages for the Combo Effect is Awakening 5.

Auto Skills

With the Pride of a Cursed Spirit

With the Pride of a Cursed Spirit

  • ▼ When battle starts
  • Applies Cursed Energy Recovery to self (Special) (3 times), and applies "Frostbitten" Resistance to self (Activation Rate: 50.00%)
  • ▼ When turn starts, if self's Cursed Energy is no more than 20 or self is affected by Cursed Energy Recovery (Special)
  • Recovers 10 Cursed Energy for self and decreases Cursed Energy Recovery (Special) by 1
  • ▼ When turn starts, if self's HP is no more than 40% (and can be used once in the battle)
  • Recovers 30 Cursed Energy and 20.00% HP for self
  • ▼ When self receives healing from Reverse Cursed Technique
  • HP is not restored; instead, HP Damage is taken (This effect does not cause the unit to withdraw)
"Ember Insect"

"Ember Insect"

  • When battle starts, summons 2 Ember Insects, applies 15.00% Jujutsu Increase (Ember Insects) to self (4 turns)
  • ▼ When turn starts, if Ember Insects are no more than 1/Jujutsu Increase (Ember Insects) is not applied
  • Summons Ember Insects (up to 2), applies 15.00% Jujutsu Increase (Ember Insects) to self (4 turns)
  • ※ Ember Insects disappear if it takes damage equal to no less than its master's 50.00% MAX HP at once
CRIT Enhance

CRIT Enhance

  • ▼ When self lands a CRIT Hit, the following effects are activated
  • Increases CRIT Rate by 10.00% (3 turns)
  • CRIT Count +1
  • ※ Counts as 1 time even if CRIT Hit is landed several times within 1 Skill
  • ▼ When turn starts, if self's CRIT Count is no less than 3, the following effects are activated to self
  • Applies Additional Action (2 turns)
  • Applies Cursed Energy Efficiency Increase (Special) (2 turns)
  • Applies 40.00% Damage Dealt Decrease (Special) (2 turns/weakness/cannot be removed/weakened)
  • Applies 30.00% Ultimate Gauge Fill Rate Increase (Special) (2 turns/weakness/cannot be removed/weakened)
  • Removes all CRIT Count
  • ※ New effects replace old ones

Tags

DoTInflicts damage over time (poison, burn, freeze…)Stat DebufferIncreases enemy's Taijutsu/Jujutsu Damage ReceivedATK DownLowers enemy's Taijutsu/Jujutsu attack statDMG Dealt DownLowers the damage enemies dealStunStuns or halts the enemy's action

Analysis

A crit-focused Red Jujutsu attacker built around Ember Insects and Flame damage-over-time, with the standout ability to act twice in a turn. He layers DoTs and burst damage while snowballing off his own crits.

His Ultimate is his big payoff: enormous AoE damage plus several stacks of Flame DoT at once, and a chance to halt the enemy team — easily his single hardest-hitting button.

S3 lowers the enemy team's damage while raising his own, and applies Flame DoT; S2 also lays down Flame DoT alongside its damage, so between the two he keeps the burn stacks ticking constantly.

Ember Insects are his engine: they buff his Jujutsu and upgrade S1 and S2 with extra hits and a Jujutsu Damage Received debuff, and they can be consumed to charge his Ultimate faster.

Landing three or more crits in a turn triggers his passive to grant a double-action state next turn, letting him effectively take two actions and chain even more damage and DoTs.

He is self-sufficient on resources — passive HP regen, Cursed Energy regen, crit buffs and automatic Ember Insect summons. To get the most out of him, build a team that supports crit and Cursed Energy so his double-action turns come up as often as possible.

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Lore

A curse born from the earth that has the ability to speak human language. He believes all the curses born from real emotions are real "Human Beings".