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Phantom Parade DB

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Panda

SSR rarityRed elementTaijutsu
Tokyo Jujutsu High Year 219 April 2024

Skills

Panda Upper

Skill 1

Panda Upper

  • Deals 133.3% Melee Taijutsu Damage to the selected enemy
  • (Depending on how many own Cursed Energy has when the skill is activated, additionally increases Taijutsu Damage by up to 65.0%)
  • *Max increase at 70 Cursed Energy
  • Decreases the selected enemy's Damage by 15% (2 Turns)
Crit Rate 40%Crit DMG 50%Black Flash 0%Black Flash DMG 0%
I'll Take It!

Skill 2

I'll Take It!

10CE
  • Decreases own Damage Received by 10.5% (2 Turns)
  • (Depending on how many own Cursed Energy has when the skill is activated,
  • additionally increases Damage Reduction by up to 40.0%)
  • *Max increase at 50 Cursed Energy
  • Attracts the selected enemy's attacks to self (2 Turns)
  • Decreases the selected enemy's Critical Hit Resistance by 30% (2 Turns)
Kalpas Time

Skill 3

Kalpas Time

30CE
  • Increases own Taijutsu Stat by 5.1% (3 Turns)
  • (Depending on how many own Kalpas Count has when the skill is activated,
  • additionally increases Taijutsu Damage by up to 300.0%)
  • *Max increase at 3 Kalpas Count
  • Recovers own HP
  • (The higher own Kalpas Count is, the greater the HP Recovery)
  • 1 Count: ~21.3%
  • 2 Counts: ~32.5%
  • 3 Counts: ~43.8%
  • 4 Counts: ~55.0%
  • *Max increase at 4 Kalpas Count
  • Removes all Kalpas Count

Ultimate Skill

Secret of the Gorilla

Ultimate

Secret of the Gorilla

  • Deals 605% Melee Taijutsu Damage to the selected enemy (10 Hits)
  • Deals 150.0% Melee Taijutsu Damage to all enemies
  • Recovers own HP by 15%
  • (Resets the count of Attacks received)
Crit Rate 70% (All Hits)Crit DMG 20% (All Hits)Black Flash 0%Black Flash DMG 0%

Combo Ultimate

  • Deals 192% Melee Taijutsu Damage to all enemies
  • Increases own and Combo Ally's Taijutsu Stat by 20% (3 Turns)

Fills all allies' Ultimate Gauge by 110 (Excluding self and combo ally)

Note: The displayed Percentages for the Combo Effect is Awakening 5.

Auto Skills

Core Switch

Core Switch

  • At the start of the battle,
  • Grants Revival Status to self (1 Time)
Kalpas Count

Kalpas Count

  • At the start of each turn,
  • Increase own Kalpas Count by 1 (Up to 4 Kalpas Count)
  • Recovers own HP by 1.5%
  • if Kalpas Count is 4
Damage Received Enhancement

Damage Received Enhancement

  • Increases own Ultimate Skill Damage with each attack received
  • (Increases Damage Dealt by up to 80.0% depending on how many Attacks have been received)
  • *Max increases at 7 attacks received, no attack received will increases 10%

Tags

TauntForces enemies to attack this unitDMG ReductionReduces damage taken by alliesCrit RES DownLowers enemy's Critical Hit ResistanceDMG Dealt DownLowers the damage enemies dealRevivalHas a Revival status

Analysis

A Red Taijutsu Defender who tanks for the team while still hitting respectably — a sturdy front-liner that draws enemy fire, soaks it, and turns the punishment into damage. Much of his kit scales with his current Cursed Energy.

S2 is his core tank tool: it taunts the enemy onto himself and grants damage reduction that grows with his Cursed Energy, plus a Crit Resistance debuff on the target. Its SP form is a big upgrade, adding a team-wide taunt and damage reduction for all allies, making him a genuine team protector.

S3 (Kalpas Time) is his self-sustain and ramp: it heals him and buffs his Taijutsu based on his stacked Kalpas Count, scaling up to a large heal and damage boost — letting him stay alive in his tank role and hit hard when he cashes the stacks in.

His Ultimate is his payoff — a heavy multi-hit single-target nuke plus AoE and a self-heal — and a passive ramps its damage based on how many attacks he has taken, so the more he tanks, the harder his Ultimate lands.

He is very hard to kill: a Revival passive brings him back once per battle, his Kalpas mechanic and Ultimate keep healing him, and his damage reduction scales with energy — exactly what you want from a Defender.

Overall a durable Red tank-bruiser that protects the team and punishes incoming damage. He gets noticeably better with SP (team-wide protection and a stronger damage-taken passive), making him a strong defensive anchor for Red squads.

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Lore

Second-year student at Tokyo Prefectural Jujutsu High School. Although just a panda on the surface, its true nature is an Abrupt Mutation Cursed Corpse created by Principal Yaga, capable of speaking human language. Emotionally rich, caring, and possesses a masculine demeanor.