The Sorcerer Killer
Toji Fushiguro
Skills
Skill 1
Exorcism Slash
- ›Deals 180% Melee Taijutsu Damage to the selected enemy (2 Hits)
- ›Decreases the selected enemy's Critical Hit Resistance by 15.3% (3 Turns)
Skill 2
Slaughter Slash
- ›Deals 331.5% Melee Taijutsu Damage to the selected enemy (3 Hits)
- ›(This Skill Nullifies any "Reduces Damage Received" effects)
Skill 3
Special Grade Cursed Tool: "Inverted Spear of Heaven"
- ›Increases own Break Damage by 170% (1 Time)
- ›Removes "Attack Nullification" and 1 removable Buff from the selected enemy
- ›(Recent Buffs are prioritized)
- ›Deals 130.6% Melee Taijutsu Damage to the selected enemy (2 Hits)
Ultimate Skill
Ultimate
All Things I Can Handle
- ›Removes "Attack Nullification" and 1 removable Buff from all enemies
- ›(Recent Buffs are prioritized)
- ›Deals 960.3% Ranged Taijutsu Damage to all enemies
Combo Ultimate
- ›Deals 256% Ranged Taijutsu Damage to all enemies
- ›Increases own and Combo Ally's Taijutsu Stat by 20.0% (3 Turns)
›Fills all allies' Ultimate Gauge by 110 (Excluding self and combo ally)
Note: The displayed Percentages for the Combo Effect is Awakening 5.
Auto Skills
Physically Gifted
- ›At the start of the battle,
- ›Increases own Taijutsu Stat by 50%
- ›Recovers own HP by 3.5% every turn
- ›Reduces own Damage Received by 15%
- ›Evades single-target Attacks (Chance: 20%)
- ›Grants Guaranteed Hit Immunity to self
- ›Cannot be targeted by some Skills/Statuses
- ›When Critical Hit is performed,
- ›Grants Guaranteed Hit Status to self (Chance: 50%)
- ›(Activates on the next Skill used)
I Think I'm Getting My Edge Back Now
- ›When Critical Hit is performed,
- ›Increases own Taijutsu Stat by 15% (3 Turns/Cannot be stacked)
- ›While the previous effect is activated,
- ›When Critical Hit is performed,
- ›Increases own Taijutsu Stat by 25% (3 Turns/Cannot be stacked)
- ›(If the 25% Taijutsu Damage Buff is activated, Removes the 15% Taijutsu Damage Buff)
Tags
Analysis
A Red Taijutsu attacker who uses no Cursed Energy — all of his skills are free, so he never needs a battery and drops into any Red team. He is a self-sufficient, crit-focused bruiser whose specialty is cutting through enemy defenses.
His defining trait is defense-piercing: S2 ignores any Damage Reduction effects, while S3 and his Ultimate strip Attack Nullification and remove enemy buffs — making him a hard counter to bosses that hide behind shields, immunity or stacked buffs.
S2 is his main single-target nuke, hitting hard while bypassing the enemy's damage reduction. S3 adds break damage and is his tool for peeling away a buff and Attack Nullification on a single target.
His Ultimate is an AoE that strips Attack Nullification and a buff from every enemy before dealing heavy Taijutsu damage — a strong opener against buff-reliant enemy teams.
He is built around crits: his skills carry higher-than-normal Crit Damage, his normal attack lowers enemy Crit Resistance, and a passive stacks escalating Taijutsu buffs each time he crits — so he snowballs his own damage hard over the course of a fight.
His Physically Gifted passive makes him remarkably self-reliant — a large Taijutsu boost, HP regen, damage reduction, evasion, and immunity to some targeting effects. Overall a low-maintenance, energy-free Red carry that excels at punching through defensive bosses.
Lore
A man nicknamed "Sorcerer Killer." Due to Heavenly Restriction, he was born with no Cursed Energy, but instead has superhuman physical abilities.