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Phantom Parade DB

Are You Really Okay With That?

Aoi Todo

SSR rarityGreen elementTaijutsuLimited
Kyoto Jujutsu High Year 321 November 2025

Skills

All-Out Straight Punch

Skill 1

All-Out Straight Punch

  • Deals 88.6% of Taijutsu melee attack damage to target enemy/enemies
Crit Rate 40%Crit DMG 50%Black Flash 0.1%Black Flash DMG 150%
Poor Souls…

Skill 2

Poor Souls…

15CE
  • Applies 12.20% CRIT Rate Increase (4 turns) and 14.30% Taijutsu Increase to self (4 turns).
  • Applies to the ally who is one position before self in formation order: "Best Friend" (4 turns).
  • ※This effect cannot be applied to targets that possess the Auto-Skill "Physical Prowess".
  • (Can be used again after 4 turns.)
  • ▼While self is in "Highest Peak☆JUMPING!" status: The skill effect changes to "Chu♡".
Boogie Woogie Combo

Skill 3

Boogie Woogie Combo

20CE
  • Deals melee attack damage to target enemy/enemies equal to 348.80% of Taijutsu (4 hits in total) and applies Disruption (Special) (2 turns/1 time/Chance: 35.00%).
  • ▼While self is in "Highest Peak☆JUMPING!" status: The skill effect changes.
Crit Rate 20%Crit DMG 50%Black Flash 0%(1st-3rd Hit), 1% (4th Hit)Black Flash DMG 150% (4th Hit)

Ultimate Skill

Highest Peak☆JUMPING!

Ultimate

Highest Peak☆JUMPING!

  • Applies to self:
  • Guaranteed Hit (once).
  • Deals melee attack damage to the target enemy/enemies equal to 777.40% of Taijutsu (9 hits in total)
  • ※The 9th hit is a guaranteed CRIT.
  • ※This attack ignores Counterattack Statuses triggered by melee attacks.
  • Applies to self:
  • "Highest Peak☆JUMPING!" status (6 turns/turn count resets when reapplied)
  • ▼While self is in "Highest Peak☆JUMPING!" status: Applies the following effect to self
  • · 41.90% Taijutsu Increase (Special) (6 turns/turn count resets when reapplied)
  • · "Boogie Woogie" (Additional Blow) Activation Chance Increase
Crit Rate 35% (1st-8th Hit), 0% (9th Hit)Crit DMG 50% (1st-8th Hit), 150% (9th Hit)Black Flash 0.1% (1st-8th Hit), 0% (9th Hit)Black Flash DMG 150% (1st-8th Hit), 0% (9th Hit)

Combo Ultimate

  • Deals melee attack damage to the target enemy/enemies equal to 256.00% of Taijutsu.
  • Applies 30.00% Taijutsu Increase to self and the Cooperative Ultimate partner (3 turns).

Fills all allies' Ultimate Gauge by 110 (Excluding self and combo ally)

Note: The displayed Percentages for the Combo Effect is Awakening 5.

Auto Skills

Are you satisfied with that?

Are you satisfied with that?

  • After all allies have acted, performs an Additional Blow under the following conditions:
  • ※Targets the enemy selected by self with an attack skill.
  • ※If that target has withdrawn from combat, the attack switches to another target.
  • ※This attack ignores Counterattack Statuses triggered by melee attacks.
  • ▼When an ally launches a Black Flash in the same turn, "Are You Really Okay With That?" will be activated.
  • (Can be used only once in the battle/Auto-Skill attacks are excluded from triggering this effect.)
  • Applies Guaranteed Hit to self (once).
  • Deals melee attack damage to the target enemy/enemies equal to 300.00% of Taijutsu (guaranteed Black Flash).
  • Applies to self:
  • 15.00% Taijutsu Increase
  • 45.00% Black Flash Rate Increase (Additive)
  • Applies to allies in "Best Friend" status:
  • 15.00% Taijutsu Increase
  • 30.00% Black Flash Rate Increase
  • ▼If the above conditions aren't met, has a chance to activate "Boogie Woogie" (Additional Blow)
  • and deal melee attack damage equal to 300.00% of Taijutsu.
  • Applies to self:
  • 45.00% Taijutsu Increase (Best Friend) (2 turns/turn count resets when reapplied).
  • Applies to allies in "Best Friend" status:
  • 60.00% Taijutsu Increase (Best Friend) (3 turns/turn count resets when reapplied).
Boogie Woogie (Counter)

Boogie Woogie (Counter)

  • ▼Targets an enemy that attacks an ally in "Best Friend" status with a single-target attack (once every turn):
  • Deals melee attack damage equal to 100.00% of Taijutsu
  • and applies Disruption (Special) (2 turns/1 time/Chance: 60.00%).
  • Applies to self:
  • 15.00% CRIT Rate Increase (3 turns).
  • Applies to allies in "Best Friend" status:
  • 15.00% CRIT Rate Increase (3 turns).
  • ▼While in "Highest Peak☆JUMPING!" status: Applies an extra effect.
  • Applies to self and allies in "Best Friend" status
  • 15.00% Taijutsu Increase (3 turns).
Zone, Outburst

Zone, Outburst

  • ▼When self launches a Black Flash, applies the following effects to self:
  • · 30.00% Black Flash Rate Increase (4 turns/cannot be stacked).
  • · Recovers 60 Ultimate Gauge.
  • · Recovers 5 Cursed Energy (No Limit)
  • ※Even if a skill triggers Black Flash several times, it only counts once.
New Shadow Style: Simple Domain

New Shadow Style: Simple Domain

  • ▼When an enemy activates Domain Expansion, or when entering battle while an enemy's Domain Expansion is active:
  • If Cursed Energy is no less than 10, applies "Simple Domain" status to self. (Cursed Energy Cost: 10)
  • ▼While in "Simple Domain" status, applies the following effects to self:
  • · Nullifies continuous effects of enemies' Domain Expansion on self.
  • · Nullifies the Attack Nullification Invalidation effect from enemies' Domain Expansion/Domain Amplification.
  • · Applies 20.00% Jujutsu Damage Taken Decrease.
  • ▼When turn starts, if the enemy's Domain Expansion ends, removes "Simple Domain" status from self.
Critical Hit Enhancement

Critical Hit Enhancement

  • ▼When self launches a CRIT or Black Flash, applies the following effects to self:
  • · CRIT Count +1.
  • · 30.00% Taijutsu Increase (CRIT Enhance) (2 turns/cannot be stacked).
  • ※The higher the CRIT Count, the stronger the effect becomes/up to 100.00%.
  • ※Maximum when 15 times, increasing by 5.00% per time.
  • ※Even if a skill triggers CRIT several times, it only counts once.

Tags

Black FlashCan perform Black FlashBF Rate UpIncreases allies' Black Flash RateStat BufferBuffs allies' Taijutsu/Jujutsu statsCounterHas a counterattack ability

Analysis

A Green Taijutsu attacker who doubles as a support, built around his Best Friend mechanic — he pours huge buffs into a chosen ally while dealing consistent damage himself. He wants a strong partner to amplify.

His Ultimate flips him into Highest Peak☆JUMPING! status: a guaranteed multi-hit nuke that also grants him a Taijutsu buff, raises his follow-up chance, and upgrades his other skills into stronger versions for the duration.

S3 is his main multi-hit damage skill, and once in Highest Peak☆JUMPING! it hits harder and grants extra crit rate. He also feeds himself stat buffs whenever he lands a crit or Black Flash through a passive.

S2 buffs his own Taijutsu and crit rate and, crucially, tags the ally in front of him as his Best Friend — and a Counter passive then protects and buffs that Best Friend whenever they are attacked.

After every turn he has a chance at a follow-up attack that buffs both himself and his Best Friend, and if two Black Flashes land in the same turn he unleashes a special attack that grants damage and Black Flash rate to both of them.

He also carries a Simple Domain passive that reduces the damage he takes while an enemy Domain is active, giving him a measure of safety. Overall he is at his best in a Black-Flash-focused Green team paired with a carry he can designate as Best Friend.

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Lore

Third-year student at Kyoto Prefectural Jujutsu High School. Although considered a key figure at Kyoto School, he has peculiar pursuits and is a troublesome Grade 1 Jujutsu Sorcerer. He is a passionate fan of the tall idol Takada.