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Phantom Parade DB

Keep Hammering At Them

Nobara Kugisaki

SSR rarityGreen elementJujutsu
Year 1 Tokyo Jujutsu High22 October 2024

Skills

Hammer Strike

Skill 1

Hammer Strike

  • Deals Melee Combined Damage equal to 30.0% Taijutsu and 70.0% Jujutsu to the selected enemy
  • Increases the selected enemy's Taijutsu Damage Received by 2.5% (5 Turns)
Crit Rate 40%Crit DMG 50%Black Flash 10%Black Flash DMG 200%
Nail Hammering

Skill 2

Nail Hammering

15CE
  • Deals Ranged Combined Damage equal to 55.0% Taijutsu and 90.0% Jujutsu to the selected enemy (2 Hits)
  • Increases the selected enemy's Jujutsu Damage Received by 10.0% (2 Turns)
Crit Rate 40% (All Hits)Crit DMG 50% (All Hits)Black Flash 0% (1st Hit), 10% (2nd Hit)Black Flash DMG 0% (1st Hit), 200% (2nd Hit)
Consecutive Strikes

Skill 3

Consecutive Strikes

20CE
  • Deals Ranged Combined Damage equal to 70.0% Taijutsu and 120.0% Jujutsu to the selected enemy (2 Hits)
  • Increases own Damage Dealt by 20.0% (2 Turns)
Crit Rate 40% (All Hits)Crit DMG 50% (All Hits)Black Flash 0% (1st Hit), 10% (2nd Hit)Black Flash DMG 0% (1st Hit), 200% (2nd Hit)

Ultimate Skill

Straw Doll Technique: [Resonance]

Ultimate

Straw Doll Technique: [Resonance]

  • Deals 800.0% Jujutsu Damage to the selected enemy (2 Hits)
  • (Deals Soul damage)
Crit Rate 40% (All Hits)Crit DMG 50% (All Hits)Black Flash 0%Black Flash DMG 0%

Combo Ultimate

  • Deals 256% Ranged Jujutsu Damage to the selected enemy
  • Increases own and Combo Ally's Jujutsu Stat by 15% (6 Turns)

Fills all allies' Ultimate Gauge by 110 (Excluding self and combo ally)

Note: The displayed Percentages for the Combo Effect is Awakening 5.

Auto Skills

Weakening Jujutsu Attack

Weakening Jujutsu Attack

  • At the start of the battle,
  • Increases own Taijutsu&Jujutsu Stat by 20.0%
  • (The more Debuffs and other Statuses the enemy has, the higher the Taijutsu&Jujutsu Stat increases/Up to 260.0%)
  • (Debuffs and Statuses without a Turn or Time limit are not counted)
Zone, Outburst

Zone, Outburst

  • When Black Flash is performed,
  • Increases own Jujutsu Stat by 45.0% (6 Turns/Cannot be stacked)
  • Recovers own Cursed Energy by 15

Tags

Black FlashCan perform Black Flash

Analysis

A Green Jujutsu attacker whose damage scales off how debuffed the enemy is. A passive boosts her own Taijutsu & Jujutsu based on the number of debuffs and statuses on the target — up to an enormous bonus — so she shines paired with debuffers who can pile effects onto the enemy.

Her Ultimate is her single-target nuke and deals Soul damage, letting it bypass certain defenses and threaten enemy souls directly — her biggest burst once the target is loaded with debuffs to feed her passive.

S2 chips a Jujutsu Damage Received debuff onto the target, and S3 buffs her own Damage Dealt while hitting hard — together they let her both set up and ramp her own offense between Ultimates.

Her normal attack also stacks a small, long-lasting Taijutsu Damage Received debuff, so even her basic hits contribute to softening the enemy over time.

She has innate Black Flash access, and landing one triggers a large Jujutsu buff and Cursed Energy refund through a passive — giving her a strong damage spike and helping fund her skills.

Her ceiling depends heavily on enemy debuff count, so she is mediocre on her own but excellent as a Green sub-DPS in a debuff-heavy team. The flip side is that she falls flat against debuff-immune enemies, where her scaling passive does nothing — but pair her with units that stack statuses on the target and she becomes a serious damage threat.

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Lore

First-year student at Tokyo Prefectural Jujutsu High School. A Jujutsu Sorcerer from out of town, with a strong competitive spirit. Emotionally detesting her closed and exclusive hometown, she enrolled in Jujutsu High despite knowing the danger, all to be able to go to the city.