Keep Hammering At Them
Nobara Kugisaki
Skills
Skill 1
Hammer Strike
- ›Deals Melee Combined Damage equal to 30.0% Taijutsu and 70.0% Jujutsu to the selected enemy
- ›Increases the selected enemy's Taijutsu Damage Received by 2.5% (5 Turns)
Skill 2
Nail Hammering
- ›Deals Ranged Combined Damage equal to 55.0% Taijutsu and 90.0% Jujutsu to the selected enemy (2 Hits)
- ›Increases the selected enemy's Jujutsu Damage Received by 10.0% (2 Turns)
Skill 3
Consecutive Strikes
- ›Deals Ranged Combined Damage equal to 70.0% Taijutsu and 120.0% Jujutsu to the selected enemy (2 Hits)
- ›Increases own Damage Dealt by 20.0% (2 Turns)
Ultimate Skill
Ultimate
Straw Doll Technique: [Resonance]
- ›Deals 800.0% Jujutsu Damage to the selected enemy (2 Hits)
- ›(Deals Soul damage)
Combo Ultimate
- ›Deals 256% Ranged Jujutsu Damage to the selected enemy
- ›Increases own and Combo Ally's Jujutsu Stat by 15% (6 Turns)
›Fills all allies' Ultimate Gauge by 110 (Excluding self and combo ally)
Note: The displayed Percentages for the Combo Effect is Awakening 5.
Auto Skills
Weakening Jujutsu Attack
- ›At the start of the battle,
- ›Increases own Taijutsu&Jujutsu Stat by 20.0%
- ›(The more Debuffs and other Statuses the enemy has, the higher the Taijutsu&Jujutsu Stat increases/Up to 260.0%)
- ›(Debuffs and Statuses without a Turn or Time limit are not counted)
Zone, Outburst
- ›When Black Flash is performed,
- ›Increases own Jujutsu Stat by 45.0% (6 Turns/Cannot be stacked)
- ›Recovers own Cursed Energy by 15
Tags
Analysis
A Green Jujutsu attacker whose damage scales off how debuffed the enemy is. A passive boosts her own Taijutsu & Jujutsu based on the number of debuffs and statuses on the target — up to an enormous bonus — so she shines paired with debuffers who can pile effects onto the enemy.
Her Ultimate is her single-target nuke and deals Soul damage, letting it bypass certain defenses and threaten enemy souls directly — her biggest burst once the target is loaded with debuffs to feed her passive.
S2 chips a Jujutsu Damage Received debuff onto the target, and S3 buffs her own Damage Dealt while hitting hard — together they let her both set up and ramp her own offense between Ultimates.
Her normal attack also stacks a small, long-lasting Taijutsu Damage Received debuff, so even her basic hits contribute to softening the enemy over time.
She has innate Black Flash access, and landing one triggers a large Jujutsu buff and Cursed Energy refund through a passive — giving her a strong damage spike and helping fund her skills.
Her ceiling depends heavily on enemy debuff count, so she is mediocre on her own but excellent as a Green sub-DPS in a debuff-heavy team. The flip side is that she falls flat against debuff-immune enemies, where her scaling passive does nothing — but pair her with units that stack statuses on the target and she becomes a serious damage threat.
Lore
First-year student at Tokyo Prefectural Jujutsu High School. A Jujutsu Sorcerer from out of town, with a strong competitive spirit. Emotionally detesting her closed and exclusive hometown, she enrolled in Jujutsu High despite knowing the danger, all to be able to go to the city.