Shatter To Pieces
Toge Inumaki
Skills
Skill 1
Salmon Roe
- ›Deals 100.0% Taijutsu Damage to the selected enemy
- ›If own HP is between 55.0% and 70.0%:
- ›Recovers own HP by 2.0%
- ›If own HP is between 40.0% and 55.0%:
- ›Recovers own HP by 3.0%
- ›If own HP is 40.0% or below:
- ›Recovers own HP by 4.0%
Skill 2
Crumble Away
- ›Decreases all enemies' Jujutsu by 26.6% (2 Turns)
- ›(The lower the target's HP, the greater the decrease/Up to 50.0%)
- ›Fills own Ultimate Skill Gauge by 124
- ›If a powerful enemy is targeted by this Skill:
- ›Sacrifices 4.5% of own HP
- ›Otherwise:
- ›Sacrifices 2.5% of own HP
- ›(Cannot die from sacrificing HP)
- ›Recovers own HP by 3.0% (Chance: 30.0%)
- ›(2 Turn Cooldown after use)
Skill 3
Shatter
- ›Deals 210.0% Jujutsu Damage to the selected enemy
- ›Increases the selected enemy's Taijutsu & Jujutsu Damage received by 18.0% (4 Turns)
- ›(Effective for "影" (Blue) Type attacks)
- ›(The lower the target's HP, the greater the increase/Up to 50.0%)
- ›If a powerful enemy is targeted by this Skill:
- ›Sacrifices 6.0% of own HP
- ›Otherwise:
- ›Sacrifices 4.0% of own HP
- ›(Cannot die from sacrificing HP)
- ›Recovers own HP by 3.0% (Chance: 40.0%)
Ultimate Skill
Ultimate
Shatter To Pieces
- ›Increases all enemies' Taijutsu & Jujutsu Damage received by 26.6% (2 Turns)
- ›(Effective for "影" (Blue) Type attacks)
- ›(The lower the target's HP, the greater the increase/Up to 50.0%)
- ›Deals 750.0% Jujutsu Damage to all enemies
- ›If a powerful enemy is targeted by this Skill:
- ›Sacrifices 10.0% of own HP
- ›Otherwise:
- ›Sacrifices 4.5% of own HP
- ›(Cannot die from sacrificing HP)
- ›Recovers own HP by 6.5% (Chance: 65.0%)
Combo Ultimate
- ›Deals 192% Jujutsu Damage to all enemies
- ›Recovers own and Combo Ally's HP by 16%
›Fills all allies' Ultimate Gauge by 110 (Excluding self and combo ally)
Note: The displayed Percentages for the Combo Effect is Awakening 5.
Auto Skills
Throat Medicine
- ›At the start of the battle,
- ›Grants HP Recovery (Special) Status to self (5 Times)
- ›At the start of each turn,
- ›If own HP is 70.0% or below and HP Recovery (Special) Status is active:
- ›Recovers own HP by 10.0% (Chance: 60.0%)
- ›Reduces HP Recovery (Special) Status count by 1
Tags
Analysis
A Blue Jujutsu support-debuffer whose specialty is amplifying the team's damage against weakened enemies. A recurring theme in his kit is that his debuffs scale stronger the lower the target's HP, so he gets better as a fight wears the enemy down — making him a strong finisher-enabler.
S3 is his main debuff: it stacks a sizable Blue Damage Received debuff on the target that grows as the enemy's HP drops, softening it for the rest of the Blue team.
S2 cuts the enemy's Jujutsu Stat (also scaling with low enemy HP), reducing their Jujutsu damage output while charging his own Ultimate — a mix of offense-debuff and defensive utility.
His Ultimate is his payoff: an AoE that applies the Blue Damage Received debuff to all enemies and deals heavy Jujutsu damage, ideal once the enemy team is already low and his scaling is at its strongest.
The cost of his kit is his own HP — most of his skills sacrifice health to cast (more against powerful enemies) — but he offsets this with multiple self-heal effects on his skills and a passive, so he sustains himself through the bleed.
Unusually for a support, he also packs attacker-level damage — but it is concentrated almost entirely in his Ultimate, which lands a heavy AoE Jujutsu hit; his other skills are mostly debuff tools with minor damage. His main value remains as a Blue debuffer-amplifier, and he is best in a Blue team that capitalizes on his Damage Received debuffs, especially in drawn-out fights where his low-HP scaling makes his debuffs hit their ceiling.
Lore
Second-year student at Tokyo Prefectural Jujutsu High School. He is a descendant of Cursed Speech Sorcerers, and his own words become weapons of curses. To avoid cursing others accidentally, he only uses the filling of rice balls to communicate.
Info
Other versions
More Blue