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Phantom Parade DB

Sprinting

Kasumi Miwa

SSR rarityGreen elementTaijutsu
Kyoto Jujutsu High Year 223 January 2025

Skills

Nukitsuke

Skill 1

Nukitsuke

  • Deals melee attack damage to target enemy(ies) equal to 154.2% of Taijutsu
  • ▼ When self is in Counterattack status
  • Batto Count +5
  • After action, removes Counterattack status and "Simple Domain" status
Crit Rate 40%Crit DMG 50%Black Flash 0%Black Flash DMG 0%
New Shadow Style: "Simple Domain"

Skill 2

New Shadow Style: "Simple Domain"

20CE
  • Applies 13.3% Taijutsu Increase to self (2 turns)
  • Applies Counterattack status (2 turns, overwrite)
  • Applies "Simple Domain" to self
  • ▼ When Batto Count is no less than 6, the skill effect changes
Combo Breaker

Skill 3

Combo Breaker

20CE
  • Deals melee attack damage to target enemy(ies) equal to 325.1% of Taijutsu (3 hits in total)
  • ※ CRIT Hit Rate: medium
  • Applies 13.3% CRIT Rate Increase (2 turns) and Batto Count +2 to self
  • After action, removes Counterattack status and "Simple Domain" status
  • ▼ When Batto Count is no less than 6, the skill effect changes
Crit Rate 40% (All Hits)Crit DMG 50% (All Hits)Black Flash 0%Black Flash DMG 0%

Ultimate Skill

Full Power Triple Slash

Ultimate

Full Power Triple Slash

  • Deals melee attack damage to target enemy(ies) equal to 448.20% of Taijutsu (3 hits in total)
  • Applies Provocation to target enemy(ies) (1 turn)
  • Applies 13.30% Taijutsu Increase to self (3 turns)
  • Applies Counterattack Status to self (2 turns/overwrite)
  • Applies "Simple Domain" Status to self
  • Batto Count +5
Crit Rate 40% (All Hits)Crit DMG 50% (All Hits)Black Flash 0%Black Flash DMG 0%

Combo Ultimate

  • Deals melee attack damage to target enemy equal to 192% Taijutsu
  • Applies 30% Damage Dealt Increase to self and the cooperator of Cooperative Ultimate (3 Turns)

Fills all allies' Ultimate Gauge by 110 (Excluding self and combo ally)

Note: The displayed Percentages for the Combo Effect is Awakening 5.

Auto Skills

Counter Batto

Counter Batto

  • ▼ When in Counterattack Status (once every turn)
  • Deals melee attack damage to the enemy who performed a melee attack on self equal to 300.00% of Taijutsu
  • After counterattack, applies 20.00% Taijutsu Increase to self for 3 turns
  • Recovers 110 Ultimate Gauge for self
  • Batto Count +4
Simple Domain

Simple Domain

  • When in the Simple Domain status, applies the following effects
  • · 20.00% Jujutsu Damage Taken Decrease
  • · Nullifies continuous effects on self from enemy Domain Expansion
  • · Nullifies enemies' Attack Nullification Invalidation effect caused by Domain Expansion/Domain Amplification
  • ※ When Counterattack status is removed, Simple Domain status is also removed
Batto Sword Drawing

Batto Sword Drawing

  • ▼ At the start of each turn, applies effects to self based on Batto Count
  • 1+: Applies 11.00% Taijutsu Increase (Batto) (1 turn)
  • 4+: Applies 14.00% Ultimate Gauge Fill Rate Increase (Batto) (1 turn)
  • 18+: Applies 50.00% CRIT Damage Increase
  • 24+: Applies Cursed Energy Efficiency Increase (-5 Cursed Energy Cost)
  • (Each effect scales with Batto Count)
  • (For every 1 Batto Count, increases by 1.00%)
  • (Effect is maximized at Batto Count 40, Maximum increase is 50.00%)
  • Increases own Batto Count when utilizing Skills
  • (Can only increase when at 39 Counts or below)
I Love My Relationship With Everyone Right Now

I Love My Relationship With Everyone Right Now

  • When turn starts, applies Damage Dealt Increase (Special) to self for 1 turn
  • (The effect scales with the amount of allies having "Student at Kyoto Jujutsu High" attribute within a wave/up to 50.00%)
  • ※ Maximum when 4 allies are formatted
  • 1 ally: 20.00% Increase
  • 2 allies: 30.00% Increase
  • 3 allies: 40.00% Increase
  • 4 allies: 50.00% Increase

Tags

CounterHas a counterattack abilityStat BufferBuffs allies' Taijutsu/Jujutsu statsTauntForces enemies to attack this unitCrit BufferIncreases allies' Critical Hit Rate

Analysis

A Green Taijutsu attacker built around her Batto Count: a stacking resource that her skills feed into and that a passive converts into scaling Taijutsu, Ultimate charge, Crit Damage and cheaper skills as it climbs. The whole kit is about building Batto stacks as fast as possible.

Her SP upgrades are what define her — without them she is a fairly underwhelming solo bruiser, but with SP unlocked she transforms into a top-tier Green pick. The huge jump comes from her SP passive and SP Ultimate, so judge her almost entirely on her SP form.

S2 puts her in a Counter State and Simple Domain — once her Batto Count is high enough it upgrades into an AoE that also builds more stacks, so it shifts from a setup tool early to a damage tool later.

S3 is her reliable single-target multi-hit that buffs her own crit and adds Batto stacks, and at high Batto Count it too upgrades to refresh her Counter and Simple Domain — making it strong throughout the fight.

Her Ultimate is a hard single-target hit that taunts the target into attacking her, then her Counter and Batto-building punish them for it; her SP Ultimate hits far harder and adds a big self crit buff.

One of her biggest strengths in her SP form is team support: every time she lands a Critical Hit she grants the whole Green team a large Taijutsu & Jujutsu Stat buff plus a crit rate boost — and since her kit is built to crit constantly, she keeps these team buffs running almost permanently, making her a Green-team enabler rather than a pure solo carry.

Simple Domain gives her Jujutsu damage reduction and nullifies enemy Domain effects, so she doubles as a safety valve against Domain Expansion content. She also scales up alongside other Kyoto Jujutsu High students through a passive that boosts her damage based on how many are on the team.

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Lore

Second-year student at Kyoto Prefectural Jujutsu High School. Compared to her schoolmates who have distinctive personalities, she is a naive, honest, and ordinary girl. She fights to escape poverty, and she is a fashion chaser.