To Protect Non-Sorcerers
Suguru Geto
Skills
Skill 1
Instant Strike
- ›Deals Melee Combined Damage equal to 100.0% Taijutsu and 61.4% Jujutsu to the selected enemy (2 Hits)
- ›If own Cursed Energy is 30 or above,
- ›Increases own Critical Hit Rate by 20.0% (1 Time)
- ›If own Cursed Energy is 40 or above,
- ›Increases own Damage by 20.0% (1 Time)
- ›(The higher own Cursed Energy is, the greater the Damage boost/Up to 50.0%)
Skill 2
Cursed Spirit Manipulation (1)
- ›Deals Ranged Combined Damage equal to 50.0% Taijutsu and 130.1% Jujutsu to the selected enemy
- ›Increases the selected enemy's Jujutsu Damage Received by 12.6% (4 Turns)
- ›If own Cursed Energy is 35 or above,
- ›Increases the selected enemy's Jujutsu Damage Received by 12.7% (4 Turns)
- ›(Effective for "夜" (Green) Type attacks)
Skill 3
Cursed Spirit Manipulation (2)
- ›Deals Ranged Combined Damage equal to 220.7% Taijutsu and 120.7% Jujutsu to the selected enemy
- ›Increases the selected enemy's Taijutsu Damage Received by 12.6% (4 Turns)
- ›If own Cursed Energy is 30 or above,
- ›Increases the selected enemy's Taijutsu Damage Received by 12.7% (4 Turns)
- ›(Effective for "夜" (Green) Type attacks)
Ultimate Skill
Ultimate
Rainbow Dragon
- ›Deals Ranged Combined Damage equal to 550.0% Taijutsu and 660.3% Jujutsu to the selected enemy
- ›Increases own Break Damage by 80.7% (1 Time)
- ›Increases own Maximum Cursed Energy by 40 (4 Turns)
- ›Recovers own Cursed Energy by 20
Combo Ultimate
- ›Deals Ranged Mixed Damage equal to 96% Taijutsu Stat & Jujutsu Stat to the selected enemy
- ›Increases own and Combo Ally's Damage by 20% (4 Turns)
›Fills all allies' Ultimate Gauge by 110 (Excluding self and combo ally)
Note: The displayed Percentages for the Combo Effect is Awakening 5.
Auto Skills
Absorption
- ›When defeating an enemy,
- ›Recovers own Cursed Energy by 10
- ›(The more enemies defeated at once, the greater the Cursed Energy recovery)
- ›(Excludes certain Cursed Spirits and enemies)
Critical Hit Enhancement
- ›When Critical Hit is performed,
- ›Increases own Taijutsu&Jujutsu Stat by 10.0% (4 Turns)
Tags
Analysis
A Green Hybrid debuffer who relies on Cursed Energy to fuel his kit. His main job is amplifying the Green team's damage through debuffs, but with enough energy he hits hard enough to act as a secondary attacker too.
S2 and S3 are his debuff tools, each stacking a Green-type Damage Received debuff on the target — S2 increases Jujutsu Damage Received and S3 increases Taijutsu Damage Received, so you pick whichever matches your carry.
S1 deals combined damage that scales with his current Cursed Energy, rewarding him for keeping his pool topped up and giving him a free way to contribute damage between debuffs.
His Ultimate is a heavy combined-damage hit that also boosts his own break damage, restores Cursed Energy, and raises his maximum Cursed Energy cap — pushing his whole kit to a higher ceiling.
He keeps his own energy flowing through his characteristic (regenerating Cursed Energy every turn) and a passive that refunds energy on defeating enemies, so he stays self-sufficient without a dedicated battery.
Tip: since his Ultimate leans more on Jujutsu, pair it with S2 rather than S3 to set up the matching Jujutsu Damage Received debuff for maximum Ultimate damage.
Lore
Second-year student at Tokyo Prefectural Jujutsu High School. A classmate of Satoru Gojo and Shoko Ieiri. He is the user of "Cursed Spirit Manipulation Technique," which allows him to absorb surrendered Cursed Spirits and control them freely. He values courtesy and believes in saving non-Jujutsu Users.